diff --git a/portage/patches/media-libs/libopenshot-audio/juce_core.cpp b/portage/patches/media-libs/libopenshot-audio/juce_core.cpp new file mode 100644 index 0000000..8bac812 --- /dev/null +++ b/portage/patches/media-libs/libopenshot-audio/juce_core.cpp @@ -0,0 +1,263 @@ +/* + ============================================================================== + + This file is part of the JUCE library. + Copyright (c) 2017 - ROLI Ltd. + + JUCE is an open source library subject to commercial or open-source + licensing. + + The code included in this file is provided under the terms of the ISC license + http://www.isc.org/downloads/software-support-policy/isc-license. Permission + To use, copy, modify, and/or distribute this software for any purpose with or + without fee is hereby granted provided that the above copyright notice and + this permission notice appear in all copies. + + JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER + EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE + DISCLAIMED. + + ============================================================================== +*/ + +#ifdef JUCE_CORE_H_INCLUDED + /* When you add this cpp file to your project, you mustn't include it in a file where you've + already included any other headers - just put it inside a file on its own, possibly with your config + flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix + header files that the compiler may be using. + */ + #error "Incorrect use of JUCE cpp file" +#endif + +#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1 +#define JUCE_CORE_INCLUDE_COM_SMART_PTR 1 +#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1 +#define JUCE_CORE_INCLUDE_JNI_HELPERS 1 + +#include "juce_core.h" + +#include +#include +#include + +#if ! JUCE_ANDROID + #include + #include +#endif + +#if JUCE_WINDOWS + #include + + #if JUCE_MINGW + #include + #include + #include + #else + #pragma warning (push) + #pragma warning (disable: 4091) + #include + #pragma warning (pop) + + #if ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES + #pragma comment (lib, "DbgHelp.lib") + #endif + #endif + +#else + #if JUCE_LINUX || JUCE_ANDROID + #include + #include + #include + #include + #include + #endif + + #if JUCE_LINUX + #include + #include + #include + #include + + #if JUCE_USE_CURL + #include + #endif + #endif + + #include + #include + #include + #include + #include + #include + #include + #include + + #if ! JUCE_ANDROID + #include + #endif +#endif + +#if JUCE_MAC || JUCE_IOS + #include + #include + #include +#endif + +#if JUCE_ANDROID + #include + #include +#endif + +#undef check + +//============================================================================== +#ifndef JUCE_STANDALONE_APPLICATION + JUCE_COMPILER_WARNING ("Please re-save your project with the latest Projucer version to avoid this warning") + #define JUCE_STANDALONE_APPLICATION 0 +#endif + +//============================================================================== +#include "containers/juce_AbstractFifo.cpp" +#include "containers/juce_ArrayBase.cpp" +#include "containers/juce_NamedValueSet.cpp" +#include "containers/juce_OwnedArray.cpp" +#include "containers/juce_PropertySet.cpp" +#include "containers/juce_ReferenceCountedArray.cpp" +#include "containers/juce_SparseSet.cpp" +#include "files/juce_DirectoryIterator.cpp" +#include "files/juce_File.cpp" +#include "files/juce_FileInputStream.cpp" +#include "files/juce_FileOutputStream.cpp" +#include "files/juce_FileSearchPath.cpp" +#include "files/juce_TemporaryFile.cpp" +#include "logging/juce_FileLogger.cpp" +#include "logging/juce_Logger.cpp" +#include "maths/juce_BigInteger.cpp" +#include "maths/juce_Expression.cpp" +#include "maths/juce_Random.cpp" +#include "memory/juce_MemoryBlock.cpp" +#include "misc/juce_RuntimePermissions.cpp" +#include "misc/juce_Result.cpp" +#include "misc/juce_Uuid.cpp" +#include "misc/juce_ConsoleApplication.cpp" +#include "network/juce_MACAddress.cpp" +#include "network/juce_NamedPipe.cpp" +#include "network/juce_Socket.cpp" +#include "network/juce_IPAddress.cpp" +#include "streams/juce_BufferedInputStream.cpp" +#include "streams/juce_FileInputSource.cpp" +#include "streams/juce_InputStream.cpp" +#include "streams/juce_MemoryInputStream.cpp" +#include "streams/juce_MemoryOutputStream.cpp" +#include "streams/juce_SubregionStream.cpp" +#include "system/juce_SystemStats.cpp" +#include "text/juce_CharacterFunctions.cpp" +#include "text/juce_Identifier.cpp" +#include "text/juce_LocalisedStrings.cpp" +#include "text/juce_String.cpp" +#include "streams/juce_OutputStream.cpp" +#include "text/juce_StringArray.cpp" +#include "text/juce_StringPairArray.cpp" +#include "text/juce_StringPool.cpp" +#include "text/juce_TextDiff.cpp" +#include "text/juce_Base64.cpp" +#include "threads/juce_ReadWriteLock.cpp" +#include "threads/juce_Thread.cpp" +#include "threads/juce_ThreadPool.cpp" +#include "threads/juce_TimeSliceThread.cpp" +#include "time/juce_PerformanceCounter.cpp" +#include "time/juce_RelativeTime.cpp" +#include "time/juce_Time.cpp" +#include "unit_tests/juce_UnitTest.cpp" +#include "containers/juce_Variant.cpp" +#include "javascript/juce_JSON.cpp" +#include "javascript/juce_Javascript.cpp" +#include "containers/juce_DynamicObject.cpp" +#include "xml/juce_XmlDocument.cpp" +#include "xml/juce_XmlElement.cpp" +#include "zip/juce_GZIPDecompressorInputStream.cpp" +#include "zip/juce_GZIPCompressorOutputStream.cpp" +#include "zip/juce_ZipFile.cpp" +#include "files/juce_FileFilter.cpp" +#include "files/juce_WildcardFileFilter.cpp" + +//============================================================================== +#if ! JUCE_WINDOWS + #include "native/juce_posix_SharedCode.h" + #include "native/juce_posix_NamedPipe.cpp" + #if ! JUCE_ANDROID || __ANDROID_API__ >= 24 + #include "native/juce_posix_IPAddress.h" + #endif +#endif + +//============================================================================== +#if JUCE_MAC || JUCE_IOS + #include "native/juce_mac_Files.mm" + #include "native/juce_mac_Network.mm" + #include "native/juce_mac_Strings.mm" + #include "native/juce_mac_SystemStats.mm" + #include "native/juce_mac_Threads.mm" + +//============================================================================== +#elif JUCE_WINDOWS + #include "native/juce_win32_Files.cpp" + #include "native/juce_win32_Network.cpp" + #include "native/juce_win32_Registry.cpp" + #include "native/juce_win32_SystemStats.cpp" + #include "native/juce_win32_Threads.cpp" + +//============================================================================== +#elif JUCE_LINUX + #include "native/juce_linux_CommonFile.cpp" + #include "native/juce_linux_Files.cpp" + #include "native/juce_linux_Network.cpp" + #if JUCE_USE_CURL + #include "native/juce_curl_Network.cpp" + #endif + #include "native/juce_linux_SystemStats.cpp" + #include "native/juce_linux_Threads.cpp" + +//============================================================================== +#elif JUCE_ANDROID + #include "native/juce_linux_CommonFile.cpp" + #include "native/juce_android_JNIHelpers.cpp" + #include "native/juce_android_Files.cpp" + #include "native/juce_android_Misc.cpp" + #include "native/juce_android_Network.cpp" + #include "native/juce_android_SystemStats.cpp" + #include "native/juce_android_Threads.cpp" + #include "native/juce_android_RuntimePermissions.cpp" + +#endif + +#include "threads/juce_ChildProcess.cpp" +#include "threads/juce_HighResolutionTimer.cpp" +#include "threads/juce_WaitableEvent.cpp" +#include "network/juce_URL.cpp" +#include "network/juce_WebInputStream.cpp" +#include "streams/juce_URLInputSource.cpp" + +//============================================================================== +#if JUCE_UNIT_TESTS + #include "containers/juce_HashMap_test.cpp" +#endif + +//============================================================================== +namespace juce +{ +/* + As the very long class names here try to explain, the purpose of this code is to cause + a linker error if not all of your compile units are consistent in the options that they + enable before including JUCE headers. The reason this is important is that if you have + two cpp files, and one includes the juce headers with debug enabled, and the other doesn't, + then each will be generating code with different memory layouts for the classes, and + you'll get subtle and hard-to-track-down memory corruption bugs! +*/ +#if JUCE_DEBUG + this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_debug_mode + ::this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_debug_mode() noexcept {} +#else + this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_release_mode + ::this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_release_mode() noexcept {} +#endif +}